Need for Speed Underground 2
will challenge gamers to immerse themselves in the tuner culture, exploring an
expansive, free-roaming city divided into five distinct neighborhoods. Gamers
will encounter rival racers who will initiate events, tip players off to the
hottest racing spots, and show them where to buy the most sought-after licensed
aftermarket upgrades. The game will feature new game modes, deep new
performance customization and tuning, and more than 30 licensed cars. The game
also delivers twice the visual customization upgrades as the original game, providing
a staggering 70 billion possible car combinations for total automotive self-expression.
The sequel to Need for Speed Underground has big shoes to
fill, and it does so admirably, with vastly improved graphics, new gameplay
modes, and an improved interface. The demo also pushes beyond the scope of the
original, offering a "free roam" mode to explore the cityscape and
challenge competitors at will, two types of "quick races" on two
different tracks, and the ability to race other drivers online.
The graphics are the most obvious improvement. We only can
describe them as truly awesome, even on lower settings. Lights on the bridge
sparkle in the night sky, and mannequins in store windows catch your eye as you
blaze past. Little things, such as pumping your hydraulics and bouncing down
the avenue, make the experience even more fun. Racing is arcade style (it's
awfully hard to destroy your car) and easy to learn, yet power drifting is an
acquired skill that keeps the learning curve gradual, but long. The only knocks
on this top-notch driving game are the ubiquitous product placements (a
Cingular messaging system?), high system requirements, and large download size.
Considering the depth and quality of Need for Speed Underground 2, though, most
gamers can forgive those details!
Processor= 1.8GHz
RAM= 512
Graphics Card= 96MB
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