Spiderman 3 is an Action Game loosely based on the Spiderman 3 film and released for the PC, Xbox 360, PlayStation 3, PlayStation 2, Wii, PlayStation Portable, Nintendo DS, Microsoft Windows and Game Boy Advance. The Xbox 360 and PS3 versions were developed by Treyarch, the PC version by Beenox while the other versions were developed by Vicarious Visions. It was released May 4, 2007. Spiderman 3 game's plot expands on the film by including additional characters and elements from the Spiderman 3 comics and the Marvel Universe. Depending on the platform, different villains from the comics are featured, but all versions of the game feature the film's main villains: Venom, New Goblin, and Sandman.
Spiderman 3 ties itself into the new Spidey film by including some of the key story arcs from the movie. You'll see Peter Parker get his black suit as well as run into villains like Sandman, New Goblin, and Venom. But much like Spider-Man 2, the roster of villains doesn't end there. Scorpion, Lizard, Kingpin, and others all pop up in spots. While it makes sense for the developers to extend the scope of the story beyond that of the film, trouble arises when you realize that the film's plot is practically glossed over. There are 10 individual storylines to play through, but none of them are paced well, nor do they ever build up or deliver enough of a story to pull it all together into one cohesive plot. It's almost like a hastily cobbled together Spider-Man mixtape. You get all the villains, and none of the story exposition. There's about as much character depth and story perspective here as is in the film's trailer. If you played any of the recent movie-licensed Spidey games, you'll feel right at home with Spiderman 3 from the get-go. Like the previous games, Spiderman 3 presents you with an open-world version of New York City to swing around in to your heart's content. Swinging works much as it did in Spider-Man 2, letting you latch onto nearby buildings and launch quick webs to zip around as you please. Swinging through the city is easily the best aspect of the entire game. The city isn't gigantic, but there's enough familiar scenery around to make you want to explore, and that the city looks excellent is a big plus. Buildings are nicely detailed, the streets are jam-packed with cars and pedestrians, and the game uses some nice lighting effects to give the sky, as well as reflections of the sun off buildings, a rather pretty glow.
One other change to the game is the addition of contextual minigames. Clearly inspired by the gameplay of God of War, Spider-Man will now engage in scripted events of acrobatic and combative heroism, and all you have to do is press a few buttons in time with the icons that appear onscreen. One example is Spider-Man having to leap through an impossibly complex series of lasers that will trigger an alarm if hit. Just hit the buttons or analog stick movements that pop up, and you're good to go. These new sequences aren't a bad addition, though they could have been implemented better. There's often very little warning as to when one of these situations is about to pop up, so there tends to be a trial-and-error aspect to them. The icons can occasionally be difficult to discern, as well, specifically if the game is using analog stick icons. If there's a lot of crazy action happening onscreen, it can be tough to see exactly which direction the game wants you to go, let alone act quickly enough to pull off the move. Fortunately, the game almost never starts you back any further than the beginning of the minigame sequence you just started, so the punishment for failure is minor.
The game's audio is mostly predictable, though it's decent enough for what the game requires. The biggest draw here is the involvement of the film's cast. Kirsten Dunst is nowhere to be found, but Tobey Maguire, James Franco, Thomas Hayden Church, Topher Grace, and J.K. Simmons all make appearances. Simmons seems to be the only one that's enthusiastic about reprising his role as J. Jonah Jameson. Maguire gives an OK, but generally, sleepy performance as Spider-Man/Peter Parker, and the remaining cast all seem like they'd rather be somewhere else. Bruce Campbell shows up yet again to play the narrator, though he generally comes across as superfluous and out of place. Sound effects and music are both solid, though once again, swinging through the city seems oddly silent. You get some nice whooshes of wind as you swing about, but the soundtrack either cuts out entirely or stays very quiet and understated as you swing. At least the music is good during fights. In the end, Spiderman 3 has its moments. Swinging through New York is as fun as it's ever been, and some of the new contextual action sequences are pretty cool. But for everything Spiderman 3 does well, it does something else poorly. The camera and presentation issues, as well as the clumsy combat, all conspire to drag the experience down significantly. Spiderman 3 isn't without merit, but unless you're one of those diehard Spider-Man fans that can't get enough of the swinging superhero, there's probably not enough to Spiderman 3 to make it worth your time.
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